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Real-Time On-Venue Processing

OZ VI Venue · v2.1.0 · March 25, 2024

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OZ VI Venuev2.1.0

Every frame from all six cameras now processes entirely on-venue. The full perception and production pipeline runs locally with less-than-one-frame latency. What happens on the pitch appears on screen instantly.

Added
  • On-venue processing for all six 4K60p camera streams
  • Sub-frame latency from capture to programme output
  • Zero dependency on cloud infrastructure during live production

There's no cloud round-trip. No upload, no remote render, no download. The venue itself is the processing centre. This means production quality is independent of internet bandwidth, and latency stays constant regardless of network conditions.

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