22-Player Fusion: One Identity Per Player, Six Cameras
OZ VI Venuev3.0.6
Six cameras with overlapping fields of view will detect the same player six times. The fusion engine resolves this: merging detections from multiple camera streams into a single spatial identity per player, per frame.
Added
- Multi-source player fusion across all six 4K camera streams
- Consistent spatial identity per player, with no duplicate detections across overlapping fields of view
- Real-time 3D position output from fused tracking at match speed
Improved
- Tracking continuity through occlusions: when one camera loses a player, others maintain the track
- Ball possession assignment accuracy improved through multi-angle triangulation
The fusion engine is the foundation for every downstream spatial product: tracking data, skeletal pose, tactical analytics, and camera cueing all depend on a single, authoritative view of where every entity is on the pitch. Without fusion, you have six independent detection streams. With it, you have a Venue Graph.