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Zone-Based Camera Activation Rules

OZ Designer · v0.2.0 · April 28, 2025

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OZ Designerv0.2.0

OZ Designer now supports zone-based camera control. Define named zones on the pitch (penalty area, attacking third, custom regions) with activation rules that change camera behaviour based on where the ball is and how players are positioned.

Added
  • Named zone definitions on the pitch (penalty area, attacking third, custom regions)
  • Activation rules that trigger camera behaviour changes based on ball and player positions
  • Stability controls to prevent flickering between zones during rapid transitions

Zone-based control means cameras react to the spatial state of the match, not just the ball. When play enters the penalty area, cameras tighten. When play transitions through midfield, cameras widen. Stability controls prevent rapid zone-switching from causing distracting camera movements.

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