16 Spatial Game Contexts: Sport-Agnostic Orchestration
OZ Designerv1.1.0-beta
OZ Designer now supports 16 spatial game contexts within the Sports > Football vertical. Each context (attack, counter-attack, breakaway, pressing, wing play, possession battle, and more) activates when on-pitch conditions match and assigns camera behaviours with priority-based resolution.
Added
- 16 spatial game contexts with automatic detection and activation
- Context triggers based on ball position, player density, and speed of play
- Priority-based resolution when multiple contexts overlap
- Automatic side-aware camera logic adapting to match flow
The game context model is designed to scale. Football is the first vertical, but the same orchestration primitives apply to any sport or venue type. Each vertical defines its own set of spatial situations, and the system resolves camera behaviour accordingly.
Beta testers are authoring and validating game contexts in live match conditions. Join the waitlist to participate.